This updated handy quick C++ 14 guide is a condensed code and syntax reference based on the newly updated C++ 14 release of the popular programming language. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference. You wont find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C++ programmer. In the C++ 14 Quick Syntax Reference, Second Edition, you will find a concise reference to the C++ 14 language syntax. It has short, simple, and focused code examples. This book includes a well laid out table of contents and a comprehensive index allowing for easy review. What Youll Learn: How to Compile and Run What are C++ Variables, Operators, Pointers and References What are Arrays, Strings, Conditionals, Loops and more How to use Functions How to work with Constructors and Inheritance How to use Access Levels, Static, Enum, String and Union, and more What are Custom Conversions, Namespaces, Constants, and Preprocessor How to do Event Handling What are Type Conversions, Templates, Headers, and more Audience This book is a quick, handy pocket syntax reference for experienced C++ programmers, and a concise, easily-digested introduction for other programmers new to C++. Mikael Olsson is a professional web entrepreneur, programmer, and author. He works for an R&D company in Finland where he specializes in software development. In his spare time he writes books and creates websites that summarize various fields of interest. The books he writes are focused on teaching their subject in the most efficient way possible, by explaining only what is relevant and practical without any unnecessary repetition or theory. The portal to his online businesses and other websites is Siforia-dot-com.
This second edition of Grune and Jacobs´ brilliant work presents new developments and discoveries that have been made in the field of parsing, or syntax analysis. Parsing has been and continues to be an essential part of computer science and linguistics.
Learn how to build playgrounds so you can test your code, syntax, and ideas quickly. You can even learn from playgrounds built by others or build playgrounds to teach. And the playgrounds you build and use on your Mac and on your iPad are automatically shared using your Apple ID. Exploring Swift Playgrounds shows you how to use playgrounds to try out your basic app design ideas to see what they look like and how they behave. It doesnt matter if you cant remember a pesky little bit of syntax. Rather than look it up, you can try it out in a playground. More and more of the APIs are now available through playgrounds, so that you can do more than ever before. Going beyond print, the Swift Playgrounds book tool allows for immersive experiences for users learning code, organization processes, and anything else that can be described in the rich (and free) authoring tools provided by Apple. All of which you can learn how to use in Exploring Swift Playgrounds. What Youll Learn: Build Swift playgrounds for others to use Teach yourself and others with Swift playgrounds Use Swift playgrounds in your development process Who This Book Is For: Students with no prior coding knowledge and experienced developers. Jesse Feiler is a developer, consultant, and author specializing in database technologies and location-based apps. He is the creator of Minutes Machine the meeting management app, as well as Saranac River Trail app a guide to the Trail that includes location-based updates as well as social media tools. His apps are available in the App Store and are published by Champlain Arts Corp (champlainarts.com). Jesse is heard regularly on WAMC Public Radio for the Northeasts The Roundtable. founder of Friends of Saranac River Trail, Inc. A native of Washington DC, he has lived in New York City and currently lives in Plattsburgh NY.
This pocket reference guide has been updated with the new PHP 7.0 release. It is a condensed, code-rich scripting and syntax handbook for the PHP scripting language. PHP 7 Quick Scripting Reference presents the essential PHP script in a well-organized format. You wont find any technical jargon, bloated samples, drawn out history lessons or witty stories in this book. What you will find is a Web scripting language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any PHP programmer or Web developer. In it, you will find a concise reference to the PHP 7 scripting language syntax. It includes short, simple and focused code examples and a well laid out table of contents and a comprehensive index allowing easy review. What youll learn What is new in PHP 7 and how to get started with it What are variables, operators, strings, arrays, conditionals, loops and other language constructs How to group and reuse code with functions, methods and namespaces How to use object-oriented features such as classes, inheritance, abstract classes and interfaces How to import files and retrieve user data What are type declarations and type conversions How to test variables, create references and use overloading methods How to store user data with cookies and sessions How to deal with errors through error handling, exception handling and assertions Who this book is for This book is a handy, pocket quick scripting syntax reference for experienced PHP as well as perhaps other programmers and Web developers even new to PHP. Mikael Olsson is a professional web entrepreneur, programmer, and author. He works for an R&D company in Finland where he specializes in software development. In his spare time he writes books and creates websites that summarize various fields of interest. The books he writes are focused on teaching their subject in the most efficient way possible, by explaining only what is relevant and practical without any unnecessary repetition or theory.
Learn how Roslyns new code generation capability will let you write software that is more concise, runs faster, and is easier to maintain. You will learn from real-world business applications to create better software by letting the computer write its own code based on your business logic already defined in lookup tables. Code Generation with Rosyln is the first book to cover this new capability. You will learn how these techniques can be used to simplify systems integration so that if one system already defines business logic through lookup tables, you can integrate a new system and share business logic by allowing the new system to write its own business logic based on already existing table-based business logic. One of the many benefits you will discover is that Roslyn uses an innovative approach to compiler design, opening up the inner workings of the compiler process. You will learn how to see the syntax tree that Roslyn is building as it compiles your code. Additionally, you will learn to feed it your own syntax tree that you create on the fly. What You Will Learn: • Structure logic to be stored in database design • Build complex conditional logic based on lookup data in the database • Compile code that you generate programmatically • Discover generated code and run it dynamically to implement new business logic • Debug problems in generated code • Deploy and access generated code Who This Book Is For: Back end developers in very dynamic fast-paced business environments. Developers focused on integrating different systems across an enterprise should also find this information useful. di Nick Harrison is a Software Architect and .NET advocate in Columbia, SC. Nick has over 20 years experience in software developing, starting with Unix system programming and then progressing to the DotNet platform.
Die objektorientierte Sprache Python eignet sich hervorragend zum Schreiben von Skripten, Programmen und Prototypen. Sie ist frei verfügbar, leicht zu lernen und zwischen allen wichtigen Plattformen portabel, einschließlich Linux, Unix, Windows und Mac OS. Damit Sie im Programmieralltag immer den Überblick behalten, sind die verschiedenen Sprachmerkmale und Elemente in Python - kurz & gut übersichtlich zusammengestellt. Für Auflage 5 wurde die Referenz komplett überarbeitet, erweitert und auf den neuesten Stand gebracht, so dass sie die beiden aktuellen Versionen 2.7 und 3.4 berücksichtigt. Python - kurz & gut behandelt unter anderem: Eingebaute Typen wie Zahlen, Listen, Dictionarys u.v.a. Anweisungen und Syntax für Entwicklung und Ausführung von Objekten Die objektorientierten Entwicklungstools in Python Eingebaute Funktionen, Ausnahmen und Attribute Spezielle Methoden zur Operatorenüberladung Weithin benutzte Standardbibliotheksmodule und Erweiterungen Kommandozeilenoptionen und Entwicklungswerkzeuge Mark Lutz stieg 1992 in die Python-Szene ein und ist seitdem als aktiver Pythonista bekannt. Er gibt Kurse, hat zahlreiche Bücher geschrieben und mehrere Python-Systeme programmiert.
Even if you have little or no knowledge of T-SQL, Beginning T-SQL 2008 will bring you up to intermediate level and teach you best practices along the way. You´ll learn how to write code that will help you to achieve the best-performing applications possible. You´ll find an introduction to databases, normalization, and SQL Server Management Studio. You´ll understand how data is stored in a database and learn how to use at least one of the available tools to get to that data. Each subsequent chapter teaches an aspect of T-SQL, building on the skills learned in previous chapters. Exercises are included in each chapter because the only way to learn T-SQL is to write some code. This book will do more than just give the syntax and examples. It will teach you techniques to help you avoid common errors and create robust and well-performing code. Imparts best practices for writing T-SQL Helps readers avoid common errors Shows how to write scalable code that yields good performance
Programming-ALGOL is an instructional book on how to write programs using the Algol language. The book starts with an introduction to computers. The Algol language, which runs on instructions typed or punched on strips of paper by the flexowriter, is explained. The text also compares the instructions used in Algol with words in the English language. The command instructions, calculation of numbers, and printing the output are discussed. After a brief introduction into what a program is, the book gives other commands to be added and improve the program. A sample program for repeating calculations is shown with different variables inputted to the program, and then arranging these for the output. The text then introduces the label and the block parts of the program, especially in procedures when several similar sets of commands are required. After the Algol syntax is explained, the different techniques used in programming are considered. In getting a problem into a form and making translation to Algol easier, the flow diagram is introduced. The process of actually running the program by compiling it, using data and program tapes, then begins. The text makes for interesting reading for computer programming instructors, students of introductory programing, and for readers who are interested in the history of computer programming.